Open AnishGG opened 5 years ago
Rendering is working fine on the browser when the mask is not inverted.
@bodymovin could you provide any alternative for this please. ^__^
@AnishGG unfortunately inverted masks have this problem when translated or rotated. For your case can you work with overlapping shapes that share a fill?
unfortunately inverted masks have this problem when translated or rotated.
Oh, I see. Should I expect this to be corrected any time soon?
For your case can you work with overlapping shapes that share a fill?
@bodymovin I didn't quite catch how this will be done. Could you explain more about this? Do you mean creating a shape layer, and then adding two shapes inside this and then creating a mask on them(this didn't work anyways)? Thanks 😃
If you create two shapes that share the same fill and the fill rule is set to Non Zero Winding, you'll see that one shape will act as an "inverted mask" of the other one. No need to use masks at all.
Hello,
What did you do? Please explain the steps you took before you encountered the problem. My composition has solid layer with inverted mask. It is pre-composed into
Main
composition. Now I reduced the width and height of theMain
composition.What did you expect to happen? I expected to get the same result as in After Effects.
What actually happened? Please include as much relevant detail as possible. I get a broken animation with current
AE
file. But if I increase the size of theMain
composition, then it works perfectly fine.Please provide a download link to the After Effects file that demonstrates the problem. https://drive.google.com/open?id=1dSMFcbB5dXl9vExx4wRpqFTfKXIXuB4v
After Effects Screenshot
JSoN Screenshot