Closed firudenis closed 4 years ago
@firudenis Hi, this is happening because gradient data is read dirrctly from the AE file trying to parse the content. Try renaming the gradient properties on each group to more unique names and it should work fine. I'll try to improve this on the next release.
I just tried renaming the 5 groups from Layer 1 to GroupLayer1 1
, GroupLayer1 2
, etc and it was enough
Thank you! I just tried what you suggested and it works.
Hello, I have tried renaming the Gradience layers, however it renders them in Black&White. I also save each file before exports so it pulls the correct data on colours. Any solution for the black&white?
@meylinbayr hi, can you share the .aep?
Sure thing @bodymovin attaching it here. This is before i applied any of the changes you suggested but you will see for yourself that renaming gradience is not really improving anything. Activities_background (1).aep.zip
@meylinbayr I exported it and everything seems to work fine. Is your AE or OS on different language than English? Can you share your exported json file?
Hello, yes exports correctly, but the first frame the gradience should be dark blue, right now is purple, which is correlated to the purple of the mid frame. Unfortunately if you look closely in the first frame, it is not exported 1:1 with the AE file.
@meylinbayr I renamed the layer named "3" to "3a" and that layer seems to be fixed. Because of the way gradient data is retrieved, it might happen that if layers are named similarly, the data is incorrect. for example layer "3" can be mistaken by layer "33"
Im having a similar issue where im trying to import a gradient that has about 20 steps but only the first nine make it through
@Storyteller-Adam hi can you share the .aep?
@bodymovin im afraid i can't since it's under NDA, but you can recreate this by making a gradient in illustrator with over 10 steps and then import it to AE using Overlord
@Storyteller-Adam I don't have Overlord. Could you create a simple example that doesn't violate the NDA?
I could but the issue is with the plugin specifically
On Mon, May 25, 2020, 5:03 PM hernan notifications@github.com wrote:
@Storyteller-Adam https://github.com/Storyteller-Adam I don't have Overlord. Could you create a simple example that doesn't violate the NDA?
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Tell us about your environment
What did you do? Please explain the steps you took before you encountered the problem.
I am working on a project which involves gradients. I export the elements for the animation from Adobe Illustrator (Version 24.0.3) using BattleAxe Overlord. Everything seems to be exported fine, all the gradients look fine in the composition panel, but when I render them using Bodymovin, the gradients get mixed up.
What did you expect to happen?
I expected the result to be the same as the one in the composition view
What actually happened? Please include as much relevant detail as possible.
After the render is complete, I get this result in both, the browser and the render preview of the plugin. I have a lot more elements to add to the scene, but I got into this problem right in the beginning.
Please provide a download link to the After Effects file that demonstrates the problem. animation.zip