Open thnkling opened 4 years ago
This issue is occurring with renderer: 'svg'. Switching to canvas solves this but causes massive performance problems within the in app browser making that not an option. Here is the config for the svg version:
Lottie.loadAnimation({
container: document.getElementById('bm'),
renderer: 'svg',
loop: true,
autoplay: true,
animationData: ...
and here is the canvas setup
const c = document.getElementById('bm');
const ctx = c.getContext('2d');
Lottie.loadAnimation({
renderer: 'canvas',
rendererSettings: {
context: ctx,
scaleMode: 'noScale',
},
loop: true,
autoplay: true,
animationData:
Hi, using track matte masks can have a big performance impact. Probably using an in-app browser makes it worse. Can you clarify what are the issues you are seeing with the canvas / svg renderers using regular additive masks?
Tell us about your environment We're using an in-app browser (webkit browser) within a native ios app.
What did you do? Please explain the steps you took before you encountered the problem. I'm trying to animate shapes in a mask, I've tried alpha matte and additive mask. Additive works on canvas but canvas is causing a bunch of other issues in the app.
What did you expect to happen? The shapes should not expand outside the shape its inside. It renders fine in After Effects and in the browser, but when it goes to an in-app webkit browser, masks stop working.
What actually happened? Please include as much relevant detail as possible. The animating shapes go outside the shape I want to mask.
Please provide a download link to the After Effects file that demonstrates the problem. https://www.dropbox.com/s/l5hz8mv1wcavsts/printer-precomlinescards.aep?dl=0