I fixed a potential bug in the code where the while loop could run indefinitely. The original code missed incrementing the loop control variable 'i', causing an endless loop if the condition 'this.shapeModifiers[i].isAnimatedWithShape(data)' was never met.
I added 'i++' inside the while loop to ensure the loop eventually reaches the exit condition ('i < len') and terminates if 'isAnimatedWithShape' condition is never satisfied.
I fixed a potential bug in the code where the while loop could run indefinitely. The original code missed incrementing the loop control variable 'i', causing an endless loop if the condition 'this.shapeModifiers[i].isAnimatedWithShape(data)' was never met.
I added 'i++' inside the while loop to ensure the loop eventually reaches the exit condition ('i < len') and terminates if 'isAnimatedWithShape' condition is never satisfied.