Open joshua-isaac opened 7 months ago
I noticed that when adding the complete event listener to the animation, it does not always fire on a mobile device (iPhone 13 Pro, iOS 17.0.3, Safari Browser).
Animation setup:
const animation = bodymovin.loadAnimation({ container: loaderLottie, path: "...", autoplay: false, loop: false, }); animation.play(); animation.addEventListener("complete", () => { alert("ANIMATION COMPLETE"); });
Has anyone experienced this?
I noticed that when adding the complete event listener to the animation, it does not always fire on a mobile device (iPhone 13 Pro, iOS 17.0.3, Safari Browser).
Animation setup:
Has anyone experienced this?