What steps will reproduce the problem?
1. use the supplied test/cube.stl
2. use default settings
What is the expected output? What do you see instead?
The output is fine except for a few, seemingly random cuts that are way too
deep. This may be an issue in the collision-detection.
Original issue reported on code.google.com by Marcus.W...@gmail.com on 23 May 2013 at 7:36
Original issue reported on code.google.com by
Marcus.W...@gmail.com
on 23 May 2013 at 7:36