Thinking about some kind of FFA-like thing where strategy is less important but teamplay still exists, maybe to attract more FFA players towards that kind of game
It's easy to add new stationary mobs with custom graphics, so what about a red/blue team game mode where USA + Asia have some kind of high value stationary targets that can take damage
Aim is to balance attacking opponent's targets vs. defending your own
Target count and strength could vary according to number of players. They could maybe regain health over time
Kind of a variant of CTF, but not quite..
Thinking about some kind of FFA-like thing where strategy is less important but teamplay still exists, maybe to attract more FFA players towards that kind of game
It's easy to add new stationary mobs with custom graphics, so what about a red/blue team game mode where USA + Asia have some kind of high value stationary targets that can take damage
Aim is to balance attacking opponent's targets vs. defending your own
Target count and strength could vary according to number of players. They could maybe regain health over time
Some variants: