Related to a cyclic world map idea, it might be interesting to imitate day/night time in different areas of the map. Day/night zones should be moving imitating earth rotation.
This may change the gameplay as well, e.g. a player may be hiding in the night zone.
Related to a cyclic world map idea, it might be interesting to imitate day/night time in different areas of the map. Day/night zones should be moving imitating earth rotation.
This may change the gameplay as well, e.g. a player may be hiding in the night zone.