Open Michoko92 opened 1 year ago
Thanks, yes this is one we were aware of and have a fix for now, it was caused by some C++ code trying to reference some Java code that wasn't available in the older phones. When this code exists in Java itself, the system handles it ("replacing opcode" etc) but it seems when this is called via JNI, that doesn't work...
So we have adjusted the integration between C++ and Java and are no longer seeing this issue, will be in our forthcoming (though slightly delayed) release...
thanks
Thank you Andrew, great to know you already have a fix. If you need some beta testing, please feel free to ask! 👍
Hi,
Until now, I was using AIR 33.1 to build apps on my (rather old) 3rd Gen Amazon Kindle Fire, and it was working perfectly fine. I switched to the latest AIR 50.2.2 version, and now my builds crash at startup.
Here is the logcat:
(sorry it's a bit long, but I couldn't identify exactly what caused the crash).
Thank you very much for your help!