airsdk / Adobe-Runtime-Support

Report, track and discuss issues in Adobe AIR. Monitored by Adobe - and HARMAN - and maintained by the AIR community.
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Are there any other options available to solve the problem of ATF compression? #2975

Open pengyangjin opened 8 months ago

pengyangjin commented 8 months ago

Hi,This problem has been bothering me for a long time.Are there any other options available to solve the problem of ATF compression?The atf file will be very large if compression is not used.As warned, using compression may not perform properly on some Android devices.May I ask if you can take some time to help check this issue.If it is caused by the LZMA algorithm, can we consider using other algorithms, such as LZ4?For example, Unity offers two options: LZ4 and LZMA. a

pengyangjin commented 4 months ago

Can pay attention to this issue?

ajwfrost commented 4 months ago

Hi - sorry, had missed this one originally! I'll ask someone to look into it, I have no idea why there would be an issue on any platform given LZMA is lossless! Happily, we do have the source code for the ATF tools, although I don't know we've actually touched them since getting this from Adobe!

pengyangjin commented 4 months ago

I'm so happy to your reply.lots of players are complain about the artifact bugs caused by compress.

---Original--- From: "Andrew @.> Date: Thu, Apr 11, 2024 22:05 PM To: @.>; Cc: @.**@.>; Subject: Re: [airsdk/Adobe-Runtime-Support] Are there any other options available to solve the problem of ATF compression? (Issue #2975)

Hi - sorry, had missed this one originally! I'll ask someone to look into it, I have no idea why there would be an issue on any platform given LZMA is lossless! Happily, we do have the source code for the ATF tools, although I don't know we've actually touched them since getting this from Adobe!

— Reply to this email directly, view it on GitHub, or unsubscribe. You are receiving this because you authored the thread.Message ID: @.***>

pengyangjin commented 4 months ago

Hi - sorry, had missed this one originally! I'll ask someone to look into it, I have no idea why there would be an issue on any platform given LZMA is lossless! Happily, we do have the source code for the ATF tools, although I don't know we've actually touched them since getting this from Adobe!

Lzma is aslo usualy used for compress resources in Unity and do well.Is this bug caused by the png2atf tool?