aisk / pick

create curses based interactive selection list in the terminal
MIT License
721 stars 60 forks source link

added `position` argument so `pick` doesn't clear the screen every time #95

Closed Cornelius-Figgle closed 4 months ago

Cornelius-Figgle commented 1 year ago

94 #50

I have added the position argument to the pick module, so that a specific write-point can be provided. This means that pick won't clear the screen when running in an existing curses window

position is a dictionary with the keys y0 and x0, which correspond to the y and x locations respectively. Default position is the same as previously, now written as {"y0": 1, "x0": 1}

Forked repo here

y_, _ = screen.getyx()
answer, _ = pick(
    ['Yes', 'No'], 
    f'\nIs This Path Correct? \t{path}',
    screen=screen,
    position={'y0': y_, 'x0': 0}
)

Summary by CodeRabbit

coderabbitai[bot] commented 4 months ago

Walkthrough

The update introduces an optional position parameter that allows setting the initial write position in a curses application when using pick. This enhancement provides more control over user interaction and cursor placement, improving the overall user experience.

Changes

File Path Change Summary
README.md Added an optional position parameter for setting initial write position in pick.
example/position.py Introduces functionality for selecting a programming language using a UI.
src/pick/__init__.py Added Position namedtuple, updated Picker class methods to handle position.

🐰✨ In the code where the cursor blinks, A new spot to start, what do you think? With a hop and a skip, set the position, Now picking choices with new precision! 🌟🐇


Recent Review Details **Configuration used: CodeRabbit UI**
Commits Files that changed from the base of the PR and between 1c08d5fb56edd941040183102f8cf0d9c6c8c3bd and 887af619dacfdceae2e2baf1e95067f74334b85f.
Files selected for processing (1) * README.md (1 hunks)
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aisk commented 4 months ago

Hi, I think this change looks good to me, but before merge, we need to resolve the conflicts.

Cornelius-Figgle commented 4 months ago

Is that something for me or you to do? If it's me, how?

aisk commented 4 months ago

You can execute git fetch && git merge in this branch, and if you are using a modern editor like VSCode, you can resolve the conflict when you open the __init__.py in it.

Otherwise, you can edit the file as normal file, and edit it by hand, to make it as what it expected to commit. After that, just running git add <the file and git commit && git push.

Last way is click the Resolve conficts button bellow. but it lacks of context, I only recomented use it unless you have confident.

Cornelius-Figgle commented 4 months ago

You can execute git fetch && git merge in this branch

Did this, nothing happened other than the normal output like with git pull

Otherwise, you can edit the file as normal file, and edit it by hand, to make it as what it expected to commit

I went to edit the file and it looked the same as what I had committed? I didn't change anything so there's nothing to push back

Do I use GitHub's Resolve conflicts now then? Or have I done something wrong... I apologise for my inadequacy 😅

aisk commented 4 months ago

You can have a try to use the Resolve conficts button. It will append a new commit to your branch, so please be sure to check and test the code locally after use it.

Cornelius-Figgle commented 4 months ago

done :)

aisk commented 4 months ago

Thank you for your contribution, merged!