We get the following warning:
[🌎 Easy Localization] [WARNING] Localization key [onboarding.continue_button] not found
While debugging, we noticed that the easy localization delegate is missing during the _loadAll() in (flutter/src/widgets/localizations.dart).
In the alchemist package it is not possible to load anything beforehand (as far as I know).
Is it possible to manually trigger the load method from the EasyLocalizationDelegate?
I use easy_localization and would like to do golden tests with alchemist. We have two languages.
We get the following warning: [🌎 Easy Localization] [WARNING] Localization key [onboarding.continue_button] not found
While debugging, we noticed that the easy localization delegate is missing during the _loadAll() in (flutter/src/widgets/localizations.dart).
In the alchemist package it is not possible to load anything beforehand (as far as I know). Is it possible to manually trigger the load method from the EasyLocalizationDelegate?
Thanks!