Specifically, it looks like if the game is trying to deal cards, it's possible that whiteDeck has been set to null in resetState.
2014-05-05 14:30:47,274 [timer-task-10] ERROR net.socialgamer.cah.SafeTimerTask - Exception running SafeTimerTask
java.lang.NullPointerException
at net.socialgamer.cah.data.Game.getNextWhiteCard(Game.java:1120)
at net.socialgamer.cah.data.Game.dealState(Game.java:737)
at net.socialgamer.cah.data.Game.startNextRound(Game.java:1103)
at net.socialgamer.cah.data.Game.skipIdleJudge(Game.java:883)
at net.socialgamer.cah.data.Game.access$4(Game.java:863)
at net.socialgamer.cah.data.Game$4.process(Game.java:855)
at net.socialgamer.cah.SafeTimerTask.run(SafeTimerTask.java:13)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471)
Around the same time, the server went unresponsive. Java is also pegging a CPU. It looks like it's the JVM itself pegging a thread, possibly in the garbage collector... "VM Thread", which isn't very helpful.
Specifically, it looks like if the game is trying to deal cards, it's possible that whiteDeck has been set to null in resetState.
Around the same time, the server went unresponsive. Java is also pegging a CPU. It looks like it's the JVM itself pegging a thread, possibly in the garbage collector... "VM Thread", which isn't very helpful.