Open ajaxsuber opened 6 years ago
1.) Mapping the UV's to the point cloud on two axises
2.) Attaching a brightness/bloom to the camera so that when user gets close to the pointcloud it becomes "lit"
1.) Mapping the UV's to the point cloud on two axises
2.) Attaching a brightness/bloom to the camera so that when user gets close to the pointcloud it becomes "lit"