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LUX_SINE
Lux Sine Interactive VR Documentary Experience
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Arrow activation only when gazed at
#18
ajaxsuber
opened
6 years ago
0
DepthKit DeActivation when not gazed at
#17
ajaxsuber
opened
6 years ago
0
DepthKit Gaze Activation
#16
ajaxsuber
opened
6 years ago
0
Pull Camera down underground for transition
#15
ajaxsuber
opened
6 years ago
0
3D Model of Arrow
#14
ajaxsuber
closed
6 years ago
0
Locomotion in LiDAR Environments
#13
ajaxsuber
opened
6 years ago
0
Vertex Displacement Interactive Lighting
#12
ajaxsuber
opened
6 years ago
0
Vertex Displacement Shader
#11
ajaxsuber
opened
6 years ago
0
LiDAR Tunnel fades into 360 video tunnel transition
#10
ajaxsuber
opened
6 years ago
0
Gaze at right arrow moves camera in that direction of the LiDAR tunnel
#9
ajaxsuber
opened
6 years ago
0
Gaze at left arrow moves camera in that direction of the LiDAR tunnel
#8
ajaxsuber
opened
6 years ago
0
2 arrows appear in "Lux Drift" after 15 seconds
#7
ajaxsuber
opened
6 years ago
0
Place "Mike" DepthKit Avatar in "Lux Drift"
#6
ajaxsuber
opened
6 years ago
1
Fade "Sanford_Explore_Drift.mp4" to LiDAR Scan "Lux_Drift.off"
#5
ajaxsuber
opened
6 years ago
0
test
#4
tylertheproducer
closed
6 years ago
0
gaze at arrow 3 seconds starts drift video "Sanford_Explore" (fade to black)
#3
tylertheproducer
opened
6 years ago
0
add arrow at the end of intro "Episode_A_Lab.mp4"
#2
tylertheproducer
opened
6 years ago
0
layout sanford structure sketch
#1
tylertheproducer
closed
6 years ago
0
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