There is a shutdown method in the scene class. In order to open and close dockable windows we need to figure out how to do this properly. Currently, the PhongExample simply creates a new ShaderProgram class to bypass a crash, however, this is clearly not correct as it has shaders loaded into memory.
There is a shutdown method in the scene class. In order to open and close dockable windows we need to figure out how to do this properly. Currently, the PhongExample simply creates a new ShaderProgram class to bypass a crash, however, this is clearly not correct as it has shaders loaded into memory.