ajon542 / GameEngine

Experimenting with OpenTK inside WPF
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Make shaders modifiable at runtime #16

Open ajon542 opened 8 years ago

ajon542 commented 8 years ago

Not entirely sure how easy this will be, but it will be a really nice improvement to be able to modify shaders at runtime.

ajon542 commented 8 years ago

This is lower priority for the time being