When I scale a shape by using Scale(scale_factor, scale_factor);, it also moves the shape from its initial position. It looks like the scale origin point is (0,0).
How can I put the scale origin point to the shape's center without doing heavy computations ? I've found that I can Translate(-scale_factor*shape_width, -scale_factor*shape_height); but I don't find it very elegant.
This is the way to do it. OpenVG as well as OpenVG require you to think in different coordinate systems, and require you to apply rotations/translations in chained ways.
When I scale a shape by using
Scale(scale_factor, scale_factor);
, it also moves the shape from its initial position. It looks like the scale origin point is(0,0)
.How can I put the scale origin point to the shape's center without doing heavy computations ? I've found that I can
Translate(-scale_factor*shape_width, -scale_factor*shape_height);
but I don't find it very elegant.Thanks :)