This spams your console and your webhook if you used it. This causes issues as if you are trying to find a time someone logged into your server, lets say. It would be dragged into the mass amounts of 0 players online. Also, this times out the webhook for too many requests. It might be more efficient to have it send out something on update rather than constantly,
This spams your console and your webhook if you used it. This causes issues as if you are trying to find a time someone logged into your server, lets say. It would be dragged into the mass amounts of 0 players online. Also, this times out the webhook for too many requests. It might be more efficient to have it send out something on update rather than constantly,