Closed GoogleCodeExporter closed 9 years ago
correct me if i'm wrong ... but dark basic supports only directx ... not opengl
.... even if you port the IDE to linux ... thr is a long way to go before it
could be of any use on linux ....
gallium3d's direct3d state tracker might make this usefull .. but even that is
currently in a mess.. with no linux support ...
the only use-case i can see is having a native client to build the games n then
testing them on wine or a windows VM
again.. correct me i am wrong.. i'll be more than happy to have a fully
functional native linux-opengl port of dark basic pro that can make
cross-platform games ...
Original comment by adi.ya...@gmail.com
on 6 Aug 2010 at 12:35
You are right about dark basic only support directx. On top of that much of the
code is Windows-specific since most of this code compiles into DLLs.
Despite this, the port will be completely native to linux.
It will be a long road, but an enjoyable one.
Original comment by robocr...@gmail.com
on 7 Aug 2010 at 2:03
As was said in the comments, this relies on DirectX, so to create a Linux
version would be to essentially start from scratch.
Original comment by pcowe...@yahoo.com
on 30 Dec 2013 at 2:57
Original issue reported on code.google.com by
robocr...@gmail.com
on 15 Jul 2010 at 10:35