Open GoogleCodeExporter opened 9 years ago
It would be nice to have a DirectX 11 Engine.
Original comment by adam.cha...@btinternet.com
on 27 Oct 2010 at 10:10
The fact that DBPro is falling so far behind in the tech area could become a
major issue fairly soon. When you consider that a major game release can take a
year or sometimes several years for a AAA game, the teams need access to
tomorrows tech early.
I'm going to be studying the DX11 tools and changes to see if I can offer any
help with this area because I don't want to use some other DX11 engine.
If I think I can prove useful in such a large upgrade, I'll be in touch.
Ideally, the game creator needs to be able to choose between DX9, DX10, or
DX11. That would mean more code to update and maintain for a year or two until
DX9 is no longer popular enough to support.
In the meantime, here's a couple of basic links on the subject for anyone
wanting to consider this:
The newest SDK:
http://msdn.microsoft.com/en-us/library/ee663275(v=VS.85).aspx
Porting from DX9 to DX11
http://msdn.microsoft.com/en-us/library/ee417025(VS.85).aspx
A good reason to want DX11
http://msdn.microsoft.com/en-us/library/ee416564(VS.85).aspx
Original comment by wyldh...@gmail.com
on 5 Feb 2011 at 10:15
Original issue reported on code.google.com by
dar13.mo...@gmail.com
on 3 Aug 2010 at 12:14