Closed gsygsy96 closed 4 years ago
I'm confused about the operation that preserving z when orthogonal projecting. Code is write at this place
Hi, did you figure this out?
I guess the purpose is to first rotate generated mesh to some view w.r.t camera parameters and then do orthogonal projection to get the image/mask.
I'm confused about the operation that preserving z when orthogonal projecting. Code is write at this place