Closed KZK07 closed 5 months ago
Thanks. I can see the crash.
Somehow this line fails:
if (se != null && se.type == SurfaceEntityType.BUILDING) {
because se.type == ROAD
I'm glad I could help, if I find any more errors I will send them to you. I've been coming back to IG for 20 years and I'm glad the project is still evolving. See you soon!
pon., 22 kwi 2024 o 23:34 David Karnok @.***> napisał(a):
Thanks. I can see the crash.
Somehow this line fails:
if (se != null && se.type == SurfaceEntityType.BUILDING) {
because se.type == ROAD
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Okay, I know what happened. We introduced custom building images which changed the building footprints. In your case, alien church has a different footprint and breaks the rendering.
If you are not that attached to that playthrough, I recommend starting a new skirmish game.
Crash fixed via v0.95.245. But the render may still look wrong due to potentially overlapping and clipping buildings. Please rebuild these buildings.
Hello,
I checked and the error disappeared so it must have been what you're talking about. Thanks. If I find any more errors, I will send them to you.
Regards Marcin
wt., 23 kwi 2024, 10:00 użytkownik David Karnok @.***> napisał:
Crash fixed via v0.95.245. But the render may still look wrong due to potentially overlapping and clipping buildings. Please rebuild these buildings.
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Hello,
I'm uploading game saves for errors in the planet's control panel and errors when opening the "Gummp" campaign.
save-2024-04-22-19-03-14-207.xml.gz save-2024-04-22-18-59-40-808.xml.gz save-2024-04-18-18-06-24-688.xml.gz save-2024-04-21-11-38-04-453.xml.gz save-2024-04-21-11-31-51-755.xml.gz save-2024-04-19-12-33-42-537.xml.gz save-2024-04-18-18-06-24-688.xml.gz save-2024-04-18-18-05-36-463.xml.gz
This is my first post on this forum. I'm not sure if I sent the files correctly. If I sent something incorrectly, please let me know. Regards Marcin