Closed GoogleCodeExporter closed 9 years ago
[deleted comment]
Hi and thanks for reporting.
2) It is an issue with the startup loadout of ships, easily fixed, but will
work on newly started games as the loadout is stored in a save. (A loadout is
determined by the available technology once a ship is researched.)
3) Currently, it fires rockets at ships and bases, or bombs at ground
installations with 100% damage. If you run out of these, the game switches to
the other type with 20% damage. I remember the original game let you do the
same. Can you double-check this?
4) AI somehow still found it's script controlled fleet and gave it another
command. If you attacked the trader, the mission would be still playable as
usual. Anyway, I will try to fix this.
5) That one is missing. Haven't had time to play level 3 yet and I didn't miss
it :)
6) Selling works for me as intended. You get half the production cost of the
ship and all equipments. Do you mean you sold the last ship and it didn't
disappear? Can you upload a save for this case?
7) This is a result of some balancing between bombs and ground defenses.
8) We felt that 5 lasers at this stage would be unworthy reward.
9) Could you tell me which mission was this on or after?
Original comment by akarn...@gmail.com
on 18 Feb 2012 at 11:24
Original comment by akarn...@gmail.com
on 18 Feb 2012 at 11:25
3. Not sure if it was that way the hu version. In the en version that I played
you could only fire bombs at ground targets and missiles at ships. I kind of
like it this way though. Running out of bombs stinks. Did not know if it was a
bug or not.
6. Just tried it again. Attached save included. And yes, the last ship would
not disappear unless you left the screen and went back to sell the last ship.
9. I will try and find that one. I just tried with a couple of saves and it
denied my request for reinforcements.
Also found another one. I tried to turn off the music by sliding the music
volume to 0 and it did not do anything.
Original comment by samsp...@gmail.com
on 19 Feb 2012 at 12:28
Attachments:
Thanks, I found the where the selling is bugged.
For the music issue, can you describe your system as in the issue questionare.
Original comment by akarn...@gmail.com
on 19 Feb 2012 at 12:32
System is windows 7 64 bit using java 7.
The music volume works, just waits until the song is finished. If you set the
volume all the way down then save the file, exit to the menu then re-load then
the music is off.
I have attached a file where the reinforcement problem happens. The money
carrier mission just started. Go to messages and ask for reinforcements. He
will agree but nothing happens after that.
Original comment by samsp...@gmail.com
on 23 Feb 2012 at 12:00
Attachments:
Thanks, I found the reinforcements bug.
As for the music volume, I can't reproduce (I have Windows 7 64 as well).
Original comment by akarn...@gmail.com
on 23 Feb 2012 at 8:44
The issues have been fixed. For any further issues or enhancement requests,
please open separate issues.
Original comment by akarn...@gmail.com
on 23 Feb 2012 at 2:59
Original issue reported on code.google.com by
samsp...@gmail.com
on 18 Feb 2012 at 10:23