akasaki1211 / boneDynamicsNode

Custom Node Plugin for Simple Bone Dynamics in Autodesk Maya.
MIT License
203 stars 33 forks source link

The Bake to Keyframes is not correct #4

Closed jonntd closed 9 hours ago

akasaki1211 commented 1 month ago

Could you please provide more details? Specific steps or examples would be helpful for investigating the problem.

jonntd commented 1 month ago

image

When the fps is low during playback, bake simulation is different from the playback

akasaki1211 commented 1 month ago

First, I want to find out why the fps is dropping. Is the load caused by boneDynamicsNode? Can you check the details with the profiler?

jonntd commented 1 month ago

It is not the boneddynamicsnode that causes this, but the rig itself. Will the low fps play cause the baking effect to be different

Hiroyuki Akasaki @.***> 于2024年10月23日周三 08:00写道:

First, I want to find out why the fps is dropping. Is the load caused by boneDynamicsNode? Can you check the details with the profiler?

— Reply to this email directly, view it on GitHub https://github.com/akasaki1211/boneDynamicsNode/issues/4#issuecomment-2430529322, or unsubscribe https://github.com/notifications/unsubscribe-auth/AB3FC5CNZRCK36IYGJ6LCU3Z43RITAVCNFSM6AAAAABQAPAFD6VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDIMZQGUZDSMZSGI . You are receiving this because you authored the thread.Message ID: @.***>

akasaki1211 commented 1 month ago

Assuming the Bake Simulation results are correct, playback may be the cause. Is the Playback speed set to "Play every frame"? 2024-10-23_22h01_52