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akhercha
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werewolves-of-cairo
The Werewolves of Miller's Hollow using Dojo.
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fix: Ignore .env files and add .env.example
#22
Kamipown
opened
12 months ago
0
feat: Adapt the dojo-starter web & make sure we can create a burner & interact with the game systems
#21
akhercha
opened
12 months ago
0
docs: Update the architecture for models/systems regarding the new changes
#20
akhercha
opened
12 months ago
0
feat: Added player actions (votes) + Refactorings
#19
akhercha
closed
12 months ago
0
feat: Investigate if we can use new cairo components
#18
akhercha
closed
12 months ago
0
feat: Added profiles for players
#17
akhercha
closed
1 year ago
0
feat: Add names for players
#16
akhercha
closed
1 year ago
0
feat: Assign random roles on game creation
#15
akhercha
closed
1 year ago
0
feat: Assign random roles on game creation
#14
akhercha
closed
1 year ago
0
bug: `sozo tests` runs tests two times
#13
akhercha
opened
1 year ago
1
feat: Add roles compositions per number of players
#12
akhercha
closed
1 year ago
2
docs: Start thinking how the real game loop will work
#11
akhercha
opened
1 year ago
0
feat: Game system & tests
#10
akhercha
opened
1 year ago
0
tests: Adding unit tests for Waiter & Lobby
#9
akhercha
closed
1 year ago
0
tests: Implement complete unit tests for the Lobby system
#8
akhercha
closed
1 year ago
0
feat: Lobby system & needed models
#7
akhercha
closed
1 year ago
0
feat: Add gh-pages website deployment
#6
akhercha
opened
1 year ago
0
feat: Implement dojo entities for lobby / player logic
#5
akhercha
closed
1 year ago
0
feat: Components design
#4
akhercha
closed
1 year ago
0
feat: Re-add the unit tests in the CI
#3
akhercha
closed
1 year ago
0
feat: Set up a Figma & design an overview of the pages needed
#2
akhercha
closed
12 months ago
1
feat: Design the dojo components
#1
akhercha
closed
1 year ago
0