Closed firefly2442 closed 9 years ago
Indeed, though looking at the API changes it seems to be bogus on Godot's side, I'll open a ticket upstream.
Upstream bug report: https://github.com/okamstudio/godot/issues/2492
Should be fixed in current Godot master.
https://github.com/akien-mga/dynadungeons/blob/master/scripts/level.gd#L79
.play() takes an argument now in the development version (master branch) of godot.