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akuukka
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quickhull
C++ implementation of the 3D QuickHull algorithm
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Testing Various Cases, and Potential fix
#24
Kushal-Shah-03
opened
1 month ago
7
Invalid Hull Output
#23
Kushal-Shah-03
opened
2 months ago
8
cant merge faces if they are on same plane
#22
zyxia
opened
3 months ago
0
Missing one triangle
#21
zuffik
opened
6 months ago
0
Referencing address of first element in vector instead of using data()
#20
Pindrought
closed
10 months ago
1
Fix GCC 13 errors and warnings
#19
PKua007
closed
1 year ago
1
Clang warning - redundant move
#18
Afforix
closed
1 year ago
1
Update cmake
#17
lego-engineer
opened
2 years ago
0
Returned faces not on surface
#16
RichardFoss
opened
2 years ago
0
Algorithm...
#15
abhisheksoni88114
closed
3 years ago
0
Fixes for Visual Studio 14 warning level 4
#14
domalb
closed
4 years ago
1
Choose an open source license
#13
NateAM
closed
4 years ago
5
Tests won't build under Linux g++
#12
NateAM
closed
4 years ago
1
getConvexHull() doesn't always return the most optimal hull
#11
markus-wa
closed
5 years ago
5
Getting planes and windings
#10
Garux
opened
5 years ago
0
MSVC building changes
#9
starseeker
closed
5 years ago
2
Visual Studio 2013 issues
#8
starseeker
closed
5 years ago
4
Status of Structs/Pool.hpp and Structs/VertexDataSource.hpp
#7
starseeker
closed
5 years ago
1
incorrect result?
#6
d-hoke
closed
6 years ago
3
How to include it into a C++ project generated using visual studio 2015?
#5
pnt1614
closed
6 years ago
2
fix an invalid const reference
#4
jglaser
closed
7 years ago
0
Python3 port
#3
szabolcsdombi
closed
6 years ago
1
How do you get the triangles?
#2
Bk8
closed
7 years ago
5
Not getting all the triangles in a hull.
#1
shekarmantha
closed
8 years ago
10