Currently the only supported rendering option is to do depth-coloring. I.e. to visualize gray = near and white = far. We should aim to support different rendering options with the first one to be able to render the box representation of the bvh itself.
Currently the only supported rendering option is to do depth-coloring. I.e. to visualize gray = near and white = far. We should aim to support different rendering options with the first one to be able to render the box representation of the bvh itself.