Open VikingScientist opened 3 weeks ago
Note that we distinghuish between our use and general BVH use. That is we're primarily interested in providing flat (lat, lon) coordinates and not arbitrary other collision points. I.e. this will not work on the bunny.stl
Needs all the usual camera stuff. Location, field of view, rotations etc. Back- and front planes
Should eventually be able to query this on a pixel level. I.e. the method
(lat, lon) query_pixel(x,y)
. This could also include a ton of secondary information. Height, distance from camera etc