Summary
Issue is in the title. The "wriggling" animation is the torso of the player's model animating rapidly because of the spammed input
Running Environment
Minecraft Version: 1.16.5
ParCool Version: 2.1.0.0-R
Forge Version (optional): 36.2.39
Detail
This issue is arising because controllable spams inputs that are held, rather than having an available held state to read from. Consider implementing a custom flag check instead of relying on the input classes isHeld method.
Summary Issue is in the title. The "wriggling" animation is the torso of the player's model animating rapidly because of the spammed input
Running Environment
Detail This issue is arising because controllable spams inputs that are held, rather than having an available held state to read from. Consider implementing a custom flag check instead of relying on the input classes isHeld method.
More than likely affects all available versions