alaingalvan / alainxyz-comments

🔮 Utterances powered comments for the Alain.xyz blog.
https://alain.xyz/blog
MIT License
2 stars 0 forks source link

blog/raw-opengl #8

Open utterances-bot opened 4 years ago

utterances-bot commented 4 years ago

Raw OpenGL

Alain Galván is an Engineer @ Marmoset.co, here's his personal portfolio focused on 🛆 Computer Graphics, 🎨 Art & 🎹🎸 Audio Design/Engineering.

https://alain.xyz/

Cryru commented 4 years ago

I really like the way you take your time to visualize and explain things.

I'd just like to point out that if your application is closing you don't need to clear used resources. They don't leak as they're associated with your dying process, and for UX it's better to exit as fast as possible.

alaingalvan commented 4 years ago

That's correct @Cryru and an important thing to point out, thanks!

If anything it's better not to clear OpenGL data structures when closing the application since the process is closing anyway and that's extra time wasted between actually exiting your application.

KisanoWasTaken commented 1 month ago

I'm completley stuck on step one. My build system "mingw32-make" crashes while linking OpenGLSeed.exe, quoting undefined references as the reason.