alainlhostis / shriveling_world

The "shriveling_world" project aims at producing images of the global geographical time-space, using the third dimension, as in time-space relief maps. The word "shriveling" was introduced by Waldo Tobler in his comments of Mathis-L'Hostis time-space relief image, in order to describe the complex contraction process suggested by the model.
GNU General Public License v3.0
9 stars 4 forks source link

Correct normals of geometries #158

Open ghost opened 3 years ago

ghost commented 3 years ago

Is your feature request related to a problem? Please describe. In Blender it can be checked that cones geometry normals are wrong: image Red color means interior normals of the faces, blue means exterior

Describe the solution you'd like Exporting cones should have normals correct

Describe alternatives you've considered Normals can be inverted in Blender, see tutorial