alandarev / wowmod

WoW mod for Counter-Strike:Source
GNU General Public License v3.0
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DeathMatch event bug #5

Closed upidstupid closed 10 years ago

upidstupid commented 10 years ago

The bug is this: DeathMatch is started on one map, then the server swaps to another map and ends on the beginning round. One cvar is toggled, however, the server continues printing that DeathMatch is Active and then one or more Buy zones are disabled. I don't know if the map that the bug results on is important, but it has happened the times I have seen on aim_ag_texture_mix. I have seen it happen twice now (first time I logged into it already in place, second time I was there from the beginning).

alandarev commented 10 years ago

you are talking about several issues in same time I guess. There is a known issue with dissapearing buy zones, we haven't found the reason yet, but it doesn't seem to happen only with DM on. On the other hand, only DM modifies them, so it might be the case. DM after map change is tricky. MrMalina specially worked on a plugin whch would slightly extend DM onto the new map, but there are few conditions like for how long it playedd on previous map, etc.

On Wed, Jan 29, 2014 at 6:05 AM, upidstupid notifications@github.comwrote:

The bug is this: DeathMatch is started on one map, then the server swaps to another map and ends on the beginning round. One cvar is toggled, however, the server continues printing that DeathMatch is Active and then one or more Buy zones are disabled. I don't know if the map that the bug results on is important, but it has happened the times I have seen on aim_ag_texture_mix. I have seen it happen twice now (first time I logged into it already in place, second time I was there from the beginning).

Reply to this email directly or view it on GitHubhttps://github.com/stinkyfax/wowmod/issues/5 .

Best regards, Jozh mailto:stinkyfax@gmail.com

alandarev commented 10 years ago

A while back it was fixed with help of Malina, saving and restoring DM on next map for next ten minutes.