Open saf-a opened 2 years ago
Anyone have any luck getting this to work on Unity 2021+ or URP 12+?
It worked with Unity 2021.3.6f1 URP12.1.7!
Select "CrossSectionShaderGraph.shadergraph" and create a shader with "View Generated Shader". Open the created shader and copy the "// Render State" item of "GeneratedFromGraph-CrossSection.shader" (Cull, Blend, ZTest, ZWrite, Stencil, etc.)
It worked with Unity 2021.3.6f1 URP12.1.7!
Select "CrossSectionShaderGraph.shadergraph" and create a shader with "View Generated Shader". Open the created shader and copy the "// Render State" item of "GeneratedFromGraph-CrossSection.shader" (Cull, Blend, ZTest, ZWrite, Stencil, etc.)
Doesn't work anyway. Could you share you shader please?
No errors. It works for Unity2020.3.35f(URP10.9.0).
I want to work with URP12.1.6 because it is URP11 or higher that can produce shadows with Point Light.