albertstarfield / project-zephyrine

Introducing Project Zephyrine: Elevating Your Interaction Plug and Play, and Employing GPU Acceleration within a Modernized Automata Local Graphical User Interface.
MIT License
18 stars 1 forks source link

[BUG] M1 Max Mac can't install doesn't work at all! #2

Open technerd-official opened 10 months ago

technerd-official commented 10 months ago

Thanks for further developing this project! Followed your description for Mac install to make the App but it gives all sorts of errors. Finally by running "./run.sh llama.cpp" it produced something in the release-builds folder. Clicked on the App but nothing happens. Can you please just upload a DMG that we can run. Im absolutely not into this git-hub stuff. And since Alpaca-Electron is outdated this is the only User Interface that is easy to use for Mac.

82 packages are looking for funding run npm fund for details 24 vulnerabilities (8 moderate, 15 high, 1 critical) To address issues that do not require attention, run: npm audit fix To address all issues (including breaking changes), run: npm audit fix --force Run npm audit for details. ./run.sh: line 586: [: ==: unary operator expected LLaMa installation completed successfully. ./run.sh: line 607: ./Project Zephyrine: No such file or directory user@user-MBP alpaca-electron-zephyrine-ggmlv2v3-universal %

Packaging app for platform darwin arm64 using electron v13.6.9 Wrote new app to: release-builds/Project Zephyrine-darwin-arm64 LLaMa installation completed successfully. ./run.sh: line 607: ./Project Zephyrine: No such file or directory user@user-MBP alpaca-electron-zephyrine-ggmlv2v3-universal %

albertstarfield commented 10 months ago

Foremost, I extend my heartfelt appreciation for your involvement in testing and diligently reporting this matter. I've duly noted that, in its current state, the functionality is hindered on macOS. Upon introspection, it has come to my attention that an oversight may have occurred within the launch script, 'run.sh.' I am fully committed to rectifying this misstep.

Looking ahead, I have a strategic plan in place. My intention is to delve into the refinement of the dmg packaging for macOS, alongside exploring the possibilities of harnessing metal acceleration. This endeavor is set to embark in the upcoming week, as I take deliberate strides towards bolstering the platform's compatibility for Mac users.

Please rest assured that you will be kept well-informed regarding the progress. I am dedicated to promptly sharing updates as soon as the code enhancements are in place, addressing the specific concerns of this issue. Your participation and patience are profoundly valued.

With sincere gratitude,