Open iSentrie opened 1 week ago
This is unique to some animations I think, I'm not sure specifically why it is, but for example in our hands up script we use that animation. The player themselves does not see that stutter, but other players will see (like the video I shared in the hands up video):
https://github.com/user-attachments/assets/b74c4ebd-2879-4e39-a428-9b36127765e7
Noticed this while making new animations. BUG 1. As can be seen in video, once animation is canceled it for some reason looks like being called again and then exit plays. BUG 2. When trying to play next emote it first cancels current one and doesn't play next one, you have to call it twice to work.
Exit animation:
Animation:
BUG 1 showcase:
https://github.com/user-attachments/assets/ef7f3d39-3f4c-40cc-af91-26f68778c7b8
BUG 2 showcase:
https://github.com/user-attachments/assets/32a7ad03-fa01-41ad-935f-9eb3dd406df2