Open albertz opened 13 years ago
Submitted by pelya
This is how LieroX 0.56b physics behaves, and we won't change it. Instead we'll make new physics which will also disallow wallshooting, and grenades/napalms fired into the stone will explode (that's work for 3 days, if you'll keep saying about dropping compatibility, the only big problem is sticking the option into GUI which is messed up already).
Submitted by albertzeyer
I'll move this to the feature requests (as a property of a new physics engine). It's not a bug because the LX56 physics emulation of OLX should behave like LX56.
Converted from SourceForge issue 2156060, submitted by abyssyncyst
This has been around forever... particularly noticeable for example in fossil facility and lieros of the caribbean. when you are moving forward and hit a diagonal ceiling, instead of stopping and falling down or deflecting off it, you instead slide down it. Theres gotta be an easy way to fix this one for good, so you just bounce off the ceiling rather than slide down.