Open eTzmNcbkrng opened 5 years ago
That's a great idea. I'm not sure if there's any API function to switch chat window - but it might be possible to work around it by manually getting the time played and send a message in the current chat window. If we solve this it might also be of interest to the developer of Memoria (@Shadnix-was-taken).
We'll have to see when I'm actually able to make a fix for this but I'm putting it on the todo list.
I've added a very crude ChatFrame1Tab:Click();
to my code and this seems to do what I wanted.
I really like the custom line you've added to display time played at the previous level when your character Dings, unfortunately a few of my Ding screenshots are missing this info. I have many chat tabs for different things: General/Trade/World tab, Loot/Tradeskill tab, Experience, Rep and Weapon/Proff skill tab. If I happen to have my loot, or Party/Guild tab open at the time I ding, my /played doesn't get recorded in the screenshot.
Could you add an option (I guess similar to the extend chat frame height option) to automatically switch to the main chat tab just before the Ding screenshot is taken?
This might be useful in other situations also but I'm not sure.