It would be awesome to open this plugin to more ABIs so that the adoption to the build.gradle file is not needed anymore.
ndk { abiFilters 'armeabi-v7a' }
Otherwise Google Play will always show the following message:
When the APK is installed, the installer checks if the package contains libraries in the official directories, and marks the activity as 32 or 64 bit depending on the outcome. If it finds libraries in lib/arm64-v8a within the APK (normally taken from the directory libs/arm64-v8a in the build directory), it will be marked as 64 bit, and will ignore all other directories. If it finds libraries in lib/armeabi-v7a or lib/armeabi in the APK, the process is marked as 32 bit. If there's no native libraries in any of these, the installer assumes that the application doesn't use native code at all and is free to run it in either mode, in practice in 64 bit mode.
It would be awesome to open this plugin to more ABIs so that the adoption to the build.gradle file is not needed anymore.
ndk { abiFilters 'armeabi-v7a' }
Otherwise Google Play will always show the following message:When the APK is installed, the installer checks if the package contains libraries in the official directories, and marks the activity as 32 or 64 bit depending on the outcome. If it finds libraries in lib/arm64-v8a within the APK (normally taken from the directory libs/arm64-v8a in the build directory), it will be marked as 64 bit, and will ignore all other directories. If it finds libraries in lib/armeabi-v7a or lib/armeabi in the APK, the process is marked as 32 bit. If there's no native libraries in any of these, the installer assumes that the application doesn't use native code at all and is free to run it in either mode, in practice in 64 bit mode.