Currently the code is very tightly coupled to the boundary conditions of our initial toy problem. Look at generalising the function to work with other boundary conditions.
Alternatively... given the complexity of the function in question, just write a new function when the time comes to working with different conditions...
Currently the code is very tightly coupled to the boundary conditions of our initial toy problem. Look at generalising the function to work with other boundary conditions.
Alternatively... given the complexity of the function in question, just write a new function when the time comes to working with different conditions...