Closed alcoranpaul closed 1 month ago
Related to #34
Path Should be ../DunGen/Content/..
not ../testingDunGen/Content
@ DunGenEditor
public static string ContentPath => Path.Combine(Globals.ProjectFolder, "Plugins", "DunGen", "Content");
public static string DebugPath => Path.Combine(ContentPath, DEBUG_PREFAB_FOLDER);
public static string SettingsPath => Path.Combine(ContentPath, SETTINGS_PATH_FOLDER, SETTINGS_NAME + ".json");
Probably is a good idea to make this editable on the Editor Window
fix By 3faea47c733a974b0809a0258d101c406880c6e2
After successfully adding the plugin to a project. When clicked on DunGen, it doesn't create the setting!