Closed LuanTeles closed 5 months ago
You can run events on specific games creating scripts per title id:
/dev_hdd0/tmp/wm_ingame/TITLEID
.bat
This script is fired when the poll thread detects that a game has been started.
/dev_hdd0/ingame.bat
This script is fired when the poll thread detects a game exit or VSH is loaded.
/dev_hdd0/onxmb.bat
NOTE: There could be a small delay between the actual event and the moment when the poll thread detect it.
I think what you're looking for can only be done with a kernel hook in PS3HEN/ Cobra / Mamba.
You can run events on specific games creating scripts per title id: /dev_hdd0/tmp/wm_ingame/
TITLEID
.batThis script is fired when the poll thread detects that a game has been started.
/dev_hdd0/ingame.bat
This script is fired when the poll thread detects a game exit or VSH is loaded.
/dev_hdd0/onxmb.bat
NOTE: There could be a small delay between the actual event and the moment when the poll thread detect it.
Both TITLEID.bat and ingame.bat are executing the remap when the system_plugin.rco is already loaded ingame, so the remap will not be loaded.
The remap need to be done between the gameboot and game launching.
I think what you're looking for can only be done with a kernel hook in PS3HEN/ Cobra / Mamba.
Ah, not worth the hassle then.
Aldo, i just talked to Nat, seems like it's possible
Aldo, is there a way to make a command or script that only runs when the gameboot is triggered?
I need to do some commands and a remap right after starting the gameboot, because using ingame.bat or GAME-ID.bat the command is executed when all the resources are already loaded.
For example the remap of the system_plugin.rco, i was using the onxmb.bat to map and the ingame.bat to unmap it, so it was working but we found those problems so i needed to remove it
So i need a way that the remap command is executed only when the game boot process started but still not ingame, is it possible?