aleGutierrezMarin / jiglibflash

Automatically exported from code.google.com/p/jiglibflash
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chainBody 0 lost chain connection #5

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1.  try old sample with new lib

What is the expected output? What do you see instead?
chain connected, but chainBody [0] seem to be not connect anymore

Please provide any additional information below.

//not wotking
chainBody[0].movable = false;

//working
chainBody[chainBody.length-1].movable = false;

which mean only chainBody[0] lost connection if set movable = false, others
is fine

maybe i miss something there, thx

Original issue reported on code.google.com by katopz on 7 Apr 2009 at 4:47

Attachments:

GoogleCodeExporter commented 8 years ago
I have fixed this bug, pls update svn.

by the way, if you using the createSphere of Away3DPhysics, it's not need this
code:PhysicsSystem.getInstance().addBody();

thanks for the report.

Original comment by muzerly on 7 Apr 2009 at 12:18