Add support for local light sources in a GameScene. Currently, the only light source is a single global vector representing the direction the light is shining on objects. Individual objects should be able to emit light that brightens GameObjects when they get near.
Add support for local light sources in a GameScene. Currently, the only light source is a single global vector representing the direction the light is shining on objects. Individual objects should be able to emit light that brightens GameObjects when they get near.