alecfilios / Unity-Hand-Tracking-Gesture-Recognition-using-Mediapipe

This project demonstrates the potential of the Mediapipe library for multimodal machine learning applications, specifically in the context of hand gesture recognition within a Unity3D simulation.
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Hello u can help me? #2

Open dclxviclan opened 3 months ago

dclxviclan commented 3 months ago

I wanna learn how this work, and Gesture recognition very interesting, i run mediapipe for unity android custom samples, and try to move object with very stupid idsa for modify MultiHandsLandmarkAnnotation Screenshot_20240511-065914_Chrome But i wont understand where you look klass or method for detect variable _knuckle , how you get and output data using mediapipe, i i want create sample wit 3d physic hand inside unity engine, and this hand can interract with colliders in other objects, and transform position from original hand camera input, you dont know how i can relase this in mediapipe/sample/scenes/handtracking?

alecfilios commented 3 months ago

What exactly you don't understand? Have you read my pdf report explaining the code? @dclxviclan