alecjacobson / computer-graphics-shader-pipeline

Computer Graphics Assignment about the Shader Pipeline
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Clarification on Functions to Implement #33

Closed AkilasZ closed 5 years ago

AkilasZ commented 5 years ago

Good evening,

Just to clarify, are we supposed to: 1) Implement tangent.glsl 2) Not implement smooth_heaviside.glsl

I don't recall using anything that would need smooth_heaviside, but it is part of the MarkUs submission list and tangent is not. Can I get a clarification on what actually needs to be done?

Thanks,

ptanugra commented 5 years ago

Good question. There seems to be a lot of files missing in the MarkUs. The TAs are not responding either to one of my previous comments in the closed issue section.

psarahdactyl commented 5 years ago

My bad.

psarahdactyl commented 5 years ago

Fixed. Let me know if you see any more problems.