Open GoogleCodeExporter opened 8 years ago
Here's why it's called a "hack":
The games were only designed for 640x480, so all of the normal content shows up
there. For one thing, there can be no true 16:9 with a 480 pixel vertical
height, since it would be 853.33333... pixels horizontally. Second, the would
be MANY graphical glitches, or nothing there at all. It would have similar
effects to Free Look.
Original comment by school.p...@gmail.com
on 4 May 2011 at 11:33
the wide screenhack in reference is only applicable to certain games which
actually do render additional geometry and textures offscreen.
On the n64 hardware, culling is used so as not to have this offscreen drawing
tax the RDP too much
Original comment by danialho...@gmail.com
on 17 Jun 2012 at 3:06
Original issue reported on code.google.com by
mikeloc...@gmail.com
on 18 Jul 2010 at 3:37