Closed saturnaliam closed 7 months ago
hey, thanks for trying to fix the issue! unfortunately the error handling is kinda scuffed in this project + it being transpiled from TypeScript to Lua doesn't help 😅 that's also one of the reasons there won't be an exact line of code in the error message as TSTL doesn't support sourcemaps
I finally have some time to work on this though so I'll be trying to fix it myself 😉 also closing in favor of #8 - feel free to comment there though
yeah honestly i tried reading some of the error handling and i had no clue what was going on tbh LOL but good luck fixing it! yeah though id imagine transpiling would ruin line numbers and whatnot
Unsure if this is possible, but maybe logging the line number an error occurred on could be useful? A few people have talked about errors when restarting the game with Repentogon, and adding a line number to the error could help with narrowing down where this error occurs. note: i was going to try to solve this problem but i'm not familiar enough with the project structure to even try to solve the issue, so having a line number / file included would also just help with letting other people make improvements.