aleksigron / kokko

Simple cross-platform game engine using OpenGL.
MIT License
20 stars 1 forks source link

Rename mesh primitive to mesh part #65

Closed aleksigron closed 3 months ago

aleksigron commented 3 months ago

To reduce confusion between render primitives (such as triangles or points) and glTF primitives (which describe mesh subparts that could be rendered with different materials), refer to the subparts as mesh parts.